OgStar Reading: Picture Dictionary

PowerPoint Presentation: OgStar Reading

Overview


Project: OgStar Reading – Picture Dictionary & Vocabulary Quiz Supplement

Role: UX/UI Designer

Team: 1 Product Manager, 1 Designer

Focus: UX design, UI design, accessibility, gamification, early‑literacy support

Goal: Create an intuitive picture dictionary and integrated quiz experience for early readers, English learners, and students with dyslexia.


The Problem




OgStar Reading’s literacy game lacked a visual vocabulary tool to support:

  • Early readers who rely on pictures
  • •Students with dyslexia who need repetition and multisensory cues
  • English learners who need contextual meaning
  • Young users who get confused by multi‑step navigation

Students needed a simple, visual, and engaging vocabulary experience that reinforces learning without disrupting their flow.

Users & Research


I designed for three learner groups:


Early Readers (Pre‑K to Grade 2)

  • Need clear visuals, predictable navigation, and audio support
  • Learn best through repetition and simple interactions

Students with Dyslexia

  • Benefit from multisensory learning (visual + audio + interaction)
  • Need consistent patterns and minimal cognitive load



English Language Learners

  • Need picture‑supported vocabulary
  • Require contextual examples and pronunciation support

Research insights showed that vocabulary tools must be visual, interactive, and seamlessly integrated into the learning journey.


Identifying the Challenges


Design Process – 1. Define










  • Identified gaps in vocabulary reinforcement
  • Mapped the learner journey from flashcard → practice → mastery
  • Prioritized accessibility, simplicity, and engagement

2. Ideate




  • Created low‑fidelity wireframes for picture flashcards
  • Explored drag‑and‑drop interactions for active learning
  • Designed a quiz concept to reinforce retention
  • Ensured navigation required minimal steps for young users

Mood Board


Click on the link to view this Picture Dictionary Mood Board on FigJam.



3. Design







  • Built high‑fidelity mockups with:
  • Large, readable typography

o High‑contrast visuals

o Touch‑friendly buttons

o Audio pronunciation support

  • Added a transition screen that connects the dictionary directly to the quiz
  • Selected culturally diverse imagery to ensure representation


When crafting the visual elements, I carefully selected high‑quality open‑source images that were age‑appropriate and engaging for young learners.

4. Test



Usability testing revealed:

  • Kids needed immediate feedback (green = correct, red = incorrect)
  • Too many steps caused confusion
  • Drag‑and‑drop interactions increased engagement
  • Audio cues improved comprehension


5. Iterate




  • Reduced steps between dictionary → quiz
  • Strengthened visual hierarchy
  • Added consistent feedback patterns
  • Improved spacing and readability for dyslexic learners

Final Designs




The final experience includes:

  • Picture Dictionary Flashcards

o Clear images

o Audio pronunciation

o Simple navigation

  • Integrated Quiz Game

o Drag‑and‑drop matching

o Instant feedback (green/red)

o Repetition for mastery

  • Seamless Flow

o Students move directly from learning → practice

o No cognitive disruption

  • Inclusive Visual System

o Diverse imagery

o Dyslexia‑friendly spacing

o Touch‑friendly UI

These features create a vocabulary experience that is intuitive, accessible, and fun for young learners.


Click the link to view the prototype:

Flow 1 – OgStar Reading Supplement

Impact & Reflection


This project strengthened my ability to design for early literacy and accessibility.

Key outcomes:

  • Improved vocabulary retention through interactive learning
  • Reduced confusion with simplified navigation
  • Increased engagement through gamification
  • Supported diverse learners with culturally inclusive visuals

Designing for young readers taught me how to balance clarity, playfulness, and accessibility — and how thoughtful UX can directly support confidence and comprehension.